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nowadays, some of the kids are obsessed with game. video games, especially like PlayStation, xbox and so on had become one of their best friend, ever. parents often become worried on how these games will affect their children's study or behaviour. it is true that gaming can brings negative effect on the young children but if we try to look it in the positive way, it can stimulate your child learning and cognitive progress. sometimes, games provided imaginary or fantasy situation where the children was playing with their imagination and put themselves inside of the game plan. don't you realize that this will eventually can developed the pupils' imagination and creativity? this is an important element in learning as they will bring that kind of imagination to the classroom and their cognitive process will perform better. we can't stop the children interest by avoiding the children to have their own fun. but limitation should be there so that these kids will not be too carried away about this kind of hobby.
when we talk about game, it is a great tool of teaching strategies to be integrated in the lesson as well. since games are always become one of the major interest for young children, teacher can use this opportunity to use game in any of the stages of the lesson development. eventually, this can help the teacher to find a perfect solution to grab and sustain the pupils' attention span and this will also help the pupils to enjoy the lesson at the same time.
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for teachers out there, here are some cool sites that you can visit and download any suitable games for your pupils and let make their learning experience, the best that they can ever had!
http://www.esl-kids.com/eslgames/eslgames.html
http://www.marks-english-school.com/games.html
http://www.eslkidstuff.com/gamesmenu.htm
so have fun teaching!!!
1 comment:
gaming has positive and negative sides definitely..but that couldnt be a reson why we as teacher should exclude gaming in the classroom if it can benefit our students too?? so i think the best way is to allow pupils to play games but at the same time set a limitation for them.most importantly, choose games that can benefits learning, not merely for fun.
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